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Old Mar 20, 2006, 02:05 AM // 02:05   #1
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Before I start, the search function is not working right now, so if this has been discussed already sorry.

Two things that I would like to see added to GW would be a Mod trader that would function like the rune and different material traders. Another thing I would like to see, would be a weapon trader in Ember Light Camp that has all the same weapons and focuses that can be used in PvP. I know that most of these are covered by the many different collectors that can be found, but some cannot such as the 15>50 axe and others. Making these weapons available here would be a good gold sink. By doing this, it would make it easier for individuals to get the specific equipment that they are looking for.

Not sure if Anet would ever implement this, but think that it would be a good idea and help make it easier for pve to pvp conversion of characters.
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Old Mar 20, 2006, 02:41 AM // 02:41   #2
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15>50 axe is made available in Droknar's Forge in the few recent updates.
Cheers.
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Old Mar 20, 2006, 07:34 AM // 07:34   #3
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http://www.guildwiki.org/wiki/Nord_Stonegrimm

Enjoy your 15^50
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Old Mar 20, 2006, 01:25 PM // 13:25   #4
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thanks for the info about the axe. My main point for the post is that Anet should add a mod trader that works like the rune traders that the game already has. Make the different values for the mods the same as for unlocking with faction for ease. For selling mods back to the merchant, have the base price it considers be 20% higher than the closet lowest mod value that is sold. ie a +23 health mod base price would be 60% higher than what the +20 health base mod that the trader sells. The trader would calculate this when you do a request for quote.
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Old Mar 20, 2006, 03:42 PM // 15:42   #5
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/sign, we need this. its such a pain to look for new mods since you can't actively farm them (unless you do chests) and players seem not like selling them.
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Old Mar 20, 2006, 04:02 PM // 16:02   #6
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Quote:
Originally Posted by Lampshade
"Damage +15% (while in a stance)"

Yeah, that's a 15^50 alright.

/half signed. I want the mod trader, but the weapon trader at Ember is too much.
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Old Mar 20, 2006, 11:21 PM // 23:21   #7
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/half signed as well
I support the mod trader but not the weapon trader.
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Old Mar 20, 2006, 11:51 PM // 23:51   #8
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/half-signed

I like the mod trader idea.
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Old Sep 08, 2006, 09:35 PM // 21:35   #9
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I need a mod trader. Selling mods is a pain
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Old Sep 08, 2006, 09:55 PM // 21:55   #10
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/sign with the mod trader.
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Old Sep 08, 2006, 11:22 PM // 23:22   #11
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Mod trader for sure. If this game isn't supposed to be about the hours you play then they better do this. I am a pretty heavy player and I've only come accross 1 +30HP Sword Pommel. After playing for almost a year I think I should have seen a few more of those.
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Old Sep 08, 2006, 11:54 PM // 23:54   #12
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/sign with mod trader
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Old Sep 09, 2006, 12:58 AM // 00:58   #13
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/sign for both
lol we have those weapon traders at armory and divine and w/e the luxon one is so why not have one in ember or somewhere with those. theyd be over priced sure but if you didnt feel like finding/looking for a seller then why not. but definately the mod trader we have everythign else why didnt they give us this in the first place...
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Old Sep 09, 2006, 01:29 AM // 01:29   #14
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/signed

It's will be about time.
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Old Sep 09, 2006, 05:07 AM // 05:07   #15
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mod trader would definitely push the mod prices down and clear out spaces in my inventory...

though i still like the adventure and sense of achievement after getting/id'ing/salvin my 20% encht

/not signed...
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Old Sep 09, 2006, 05:17 AM // 05:17   #16
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errr, /not signed on the weapon trader in emberlight

As for mod trader i'm uncertain. It would defentley cause prices for mods to plumit, unless anet caused them to start out at ridcously high prices, in which case they woudl first sky rocket and then plumit. While having lower prices might be good for people without alot of money, it would really hurt the current economy.
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Old Sep 09, 2006, 05:24 AM // 05:24   #17
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/half - signed for the mod trader.

I got TONS of nice weapons just waiting the right mods to come by...i simply dont have the patience to go look for them town to town...

Latter.
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Old Sep 09, 2006, 05:35 AM // 05:35   #18
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Mod Tradder

/signed

Theres a "Perfect Weapon" weapon Crafter in Keingn and HzH Not so Sure for Cavalon.
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Old Sep 09, 2006, 06:29 AM // 06:29   #19
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mod trader is a good idea.

/signed

and those of you who feel this would ruin the value of mods speak as though black dyes are any less valuable because you can get them from a dye trader... or that there is any less of a demand for ectos because they're available from rare material traders.

c'mon now... you should know better than that!
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Old Sep 09, 2006, 11:56 AM // 11:56   #20
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Bahamut Kaiser is a fan of the mod trader idea too, I'm surprised he's not said somethin in here yet. I fully agree with the idea too.

100% /Signed.
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